Blender: Modeling Disneyland: Part 3 Watch as I continue to work on Owen Pope's house and explain why it's good to build walls with actual thickness. Again, not a tutorial, though you may learn more from this.
Blender: Modeling Disneyland: Part 1
Blender: Modeling Disneyland: Part 1
This is not a tutorial, just a by-request glimpse into my modeling process with commentary by me when appropriate. I'm working on the backstage areas near Toontown.